The Witch
The Witch
Graham having been been turned into a gingerbread person
Graham having been been turned into a gingerbread person.

Name

The Witch.

Locations

E5, inside Witch's House in D5.

Danger

If the witch catches you, she will turn you into a gingerbread man and add you to her collection outside her house.

Protection

If you are outside, invisibility ring and the protection spell will keep the witch from catching you. If you walk inside the witch's house, invisibility ring will stop working. It appears that while under the protection spell, the witch is never inside her house.

Info

The witch is easy enough to avoid, but you will need some items inside her house. So, it is not a bad idea to rid Daventry of the witch. Find out more about the Witch's House.

Extra

The old King was said to have saved a Princess from a pack of wolves. It turned out the princess actually was a witch, who took his Magic Chest and left. Perhaps this is the witch.

For some reason, I hated this old hag from the beginning and usually the first thing I do it get rid of her. (Maybe it's payback for what the witch in Hero's Quest I put me though).

From rodrigo

June 09, 2012 at 1:52 PM

how do i get her out of the house?

From Joshua

New Zealand

December 25, 2019 at 10:34 PM

Walk around in the area to the south of the cottage (might need to exit and reenter it a few times) until she appears there - avoid her by leaving the area then head back to her cottage and it will be empty.